riskofrain2
Lesser Wisp
Lesser Wisp
Lesser Wisp - Logbook Model
Health 35 (+10 per level)
Health Regen 0 (+0 per level)
Damage 3.5 (+0.7 per level)
Speed 6 m/s
Armor 0
Family Wisp
Internal
Name Wisp


The Lesser Wisp is a returning floating mask monster in Risk of Rain 2 that is propelled by fire. It is part of the Lesser Wisp Lesser WispLesser Wisp
HP: 35 (+10 per level)
Damage: 3.5 (+0.7 per level)
Class: Ranged
Speed: 6 m/s
Armor: Unknown
Greater Wisp Greater WispGreater Wisp
HP: 750 (+225 per level)
Damage: 15 (+3 per level)
Class: Ranged
Speed: 7 m/s
Armor: Unknown
Grovetender GrovetenderGrovetender
Wisp CultivatorHP: 2800 (+840 per level)
Damage: 23 (+4.6 per level)
Class: Ranged
Speed: 10 m/s
Armor: 20
Wisp monster family.

Environments

Skills & Behavior

Any single instance of damage that deals more than 10% of the Lesser Wisp's total health will stun it and interrupt its attacks or movement.

Primary: Lesser Fireballs

The Lesser Wisp aims at the player for 1.6 seconds (scales with attack speed) before firing 3 fireballs each with a random spread between 0-4. These fireballs are actually bullet attacks with default falloff and as such they cannot blocked by Defensive Microbots Captain's Defensive MicrobotsDefensive MicrobotsDefensive Microbots (Passive)Passively gain Microbots that shoot down nearby enemy projectiles. Drones are also given Microbots.
Survivor: Captain
. This attack has an end lag of 2 seconds, which scales with attack speed.

This skill has a cooldown of 4 seconds and each bullet travels up to 200m, deals 150% damage, has a proc coefficient of 0.33, and has a force of 700.

Behaviors

  1. Use primary and flee: the Wisp must be within 20m from its target and have line of sight. The primary is not necessary to be off cooldown. This behavior will be active for 0.5 seconds.
  2. Use primary and strafe: the Wisp must be within 20-30m from its target and have line of sight. The primary is not necessary to be off cooldown. This behavior will be active for 2 seconds.
  3. Chase off nodegraph: the Wisp must be within 40m from its target and have line of sight. This behavior will be active for 2 seconds.
  4. Chase: no requirements. This behavior will also be active for 2 seconds.

Tips

Lore

ONE MASK. SMALL.

MASK QUALITY IS ACCEPTABLE. I PULL IT FROM THE KILN.

LET US BEGIN.

A COIL OF DENKU ROPE – THIS IS FOR STRENGTH.

A STRIP OF EDELWOOD BARK – THIS IS FOR CURIOSITY.

A HANDFUL OF [powder] – THIS IS FOR SPIRIT.

AH, HELLO LITTLE ONE. WELCOME TO LIFE.

OH

YOU ARE A FUNNY LITTLE ONE, AREN’T YOU? YES, I AM QUITE BIG.

BUT FEAR NOT MY SIZE, LITTLE ONE. INSTEAD, SEE HOW MY SIZE HELPS ME TEND TO OUR GARDEN. 

OBSERVE.

...SEE? THERE ARE ALL SORTS OF CREATURES IN LIFE. SOME BIG. SOME SMALL.

IT LOOKS LIKE YOU HAVE NEW FRIENDS WHO WANT TO MEET YOU. 

WELL? DON’T KEEP THEM WAITING, LITTLE ONE. 

GO AND ENJOY LIFE – THIS IS MY GIFT TO YOU.

Trivia

Version History

Anniversary Update
  • Major Content
    • Added New Lore Entry: Lesser Wisp
Early Access Content Update 5
  • Gameplay Changes
    • Now properly stops charging attack sound when interrupted
Early Access Artifacts Content Update
  • Gameplay Changes
    • Improve performance
    • Increase size of fire effect so they look fuller
Early Access Hidden Realms Content Update
  • Gameplay Changes
    • Spawn Cost: 9 ⇒ 10
    • Base Damage: 4 ⇒3.5
Early Access Scorched Acres Content Update
  • QOL
    • Add some damping to Wisp bodies so they aren’t flung as far